Acting as a kind of enhanced morality system, this sees dialogue options and questing decisions influence - and be influenced by - a character's philosophical leanings, with the game featuring four philosophical paths, each with their own unique traits.: Humanist, Utilitarian, Machiavellian, and Nihilist. It is a post-apocalyptic video game set in outback Australia, and it draws heavy inspiration from old school isometric RPGs, like the Fallout and Baldur’s Gate series. There's a "classless" character system, offering "nearly velopment options", and something Drop Bear calls the Moral Compass. As described by the developer, Broken Roads tells the story of a group of companions as they make their way across Western Australia, encountering new friends, overcoming terrible enemies, and. When Broken Roads was first announced, I knew instantly that I wanted to work on it. Submit it to us and it will be shown here after review. The experience is - as even a quick glance at the trailer below will confirm - heavily inspired by classic single-player cRPGs, and features a blend of turn-based tactical combat, alongside "traditional and original" RPG mechanics. Bless the Broken Road by Rascal Flatts - discover this songs samples, covers and remixes on. Publisher Team17 and developer Drop Bear Bytes have joined forces to bring Australia-themed post-apocalyptic cRPG Broken Roads to Steam and consoles next year.īroken Roads tasks players, and their accompanying party of up to five characters, with traversing a "content-rich and densely-crafted" post-apocalyptic future version of Western Australia, visiting real-life locations along the way. Broken Roads is a narrative-driven RPG that brings exploration, strategic turn-based combat and meaningful philosophical choices to an all-new Australian.
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